3D static and level design at London South Bank University. (2007 – 2010)


3D static and level design at  London South Bank University 2007 – 2010.

  • Valhalla: a 3D interpretation of the Norse Afterlife. 
  • Modeling: Created multiple low-poly characters from scratch; Later imported them into the Unreal engine.  
  • 3D Map/Game: (pictured left) Created a very expansive map in Unreal. A video created for the project can be seen here.


  • 3D films: Created in, then exported from 3DSMax. We Didn’t Start The Fire was a short film that can be viewed here.