Reviews: Undertale: The RPG game where you don’t have to destroy anyone.

Under­tale is a sto­ry dri­ven RPG with graph­ics and catchy music rem­i­nis­cent of 8 bit games from the 1980’s. This game was rem­i­nis­cent of Zel­da 64 in terms of char­ac­ter devel­op­ment and mem­o­ra­bil­i­ty. The game is seem­ing­ly sim­ple but is also deep through the qual­i­ty of the nar­ra­tive. Play­er choic­es have a huge impact on the world which puts Fall­out 3 to shame. The pow­er of the game lies more in how the char­ac­ters than any­thing else.


Under­tale isn’t a game for every­one, it’s prob­a­bly best suit­ed for those with lots of ‘deter­mi­na­tion’ and those who have enjoyed oth­er RPG’s.

Catchy music exam­ple from a spi­der boss fight!

The game is filled with fun RPG tropes and the occa­sion­al meme but these are inte­grat­ed well and blend nice­ly with the game’s flow.



As pre­vi­ous­ly men­tioned the char­ac­ter devel­op­ment is imple­ment­ed so well that the play­er will quick­ly find them­selves car­ing for the char­ac­ters — though this is depen­dent some­what on playstyle.










The bat­tle sys­tem for the game is sim­ple yet still offers chal­lenge, with the play­er hav­ing the option to either attack the ene­mies or resolve bat­tles peace­ful­ly through dia­logue and actions. It’s so refresh­ing to have the option to resolve bat­tles with­out vio­lence. As you can see it’s still chal­leng­ing to ‘dodge’ the ene­mies unique attacks.














Fan­tas­tic char­ac­ter devel­op­ment.

Gen­er­al­ly good music.

Com­plex sto­ry where every choice affects the game.


Very occa­sion­al­ly the dia­logue is both­er­some.

Occa­sion­al feel­ings of guilt.

The boss fights may be too chal­leng­ing for some play­ers.

4.5 out of 5 stars



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