__3D work

3D static and level design at  London South Bank University 2007 – 2010.

  • Valhalla: a 3D interpretation of the Norse Afterlife. 
  • Modeling: Created multiple low-poly characters from scratch; Later imported them into the Unreal engine.  
  • 3D Map/Game: (pictured left) Created a very expansive map in Unreal. A video created for the project can be seen here.

View ‘Funkeysteam’ footage:

  • 3D films: Created in, then exported from 3DSMax. We Didn’t Start The Fire was a short film that can be viewed here.



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