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3D static and level design at London South Bank University 2007 – 2010.
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Valhalla: a 3D interpretation of the Norse Afterlife.
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Modeling: Created multiple low-poly characters from scratch; Later imported them into the Unreal engine.
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3D Map/Game: (pictured left) Created a very expansive map in Unreal. A video created for the project can be seen here.
View ‘Funkeysteam’ footage:
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3D films: Created in, then exported from 3DSMax. We Didn’t Start The Fire was a short film that can be viewed here.